The ship grading system here at P.V. has been borrowed from "Two" over at BattlestarMod. All credit for the system goes to him.
Two wrote:Hello all, I've been using a somewhat objective grading system in my little ship stats posts. Some have asked for the list and clarification so here it is. Questions or crit welcome.
Armour
Letter = largest weapon that can be stopped once or twice in the same spot (example ship that uses it)
A = tactical nuke (Mercury)
B = 2200mm heavy cannon (Galactica / Basestar 'shiny' outer surface)
C = 1100mm medium cannon (Basestar inner surface / Gunstar)
D = 550mm light cannon (Firestar)
E = 120mm heavy autocannon (Butcher)
F = 60mm medium autocannon (Front of Heavy Raiders)
G = 30mm light autocannon (Small parts of the Raiders)
H = small arms (Vipers)
Stealth - estimates based on sise as well as design
A = Stealthstar
B = Raider II / Viper VIII
C = Viper VII
D = Viper II / Heavy Raider
E = Raptor / Raider I
F = Valkyrie / Patrolstar
G = Basestar / Aries
H = HBS / Battlestar
I = Small moon (lol)
Sensors
A = Commandstar
B = Basestar
C = Valkyrie
D = Mercury
E = Galactica
F = Stealthstar
G = Raptor
H = ViperVIII
I = RaiderII
J = ViperVII
K = ViperII
Maneuverability
A = Viper VII
B = Raider II
C = Viper II
D = Heavy Raider
E = Raider I
F = Raptor
G = Vulture
H = Butcher
I = Frigate
J = Battlestar
K = Heavy Battlestar
Acceleration
45g anti-fighter missile
9g Raider II
8g Viper VII
7g Raider I
6g Viper II
5g Raptor / Butcher / anti-ship missile
4g Patrolstar
3g Firestar
2g Battlestar / Gunstars
1g Basestar